NEROŽ Generic Component
Number Policy
Version 1.0 081302
For
NERO Rules: Mike Ennis
This
is not an optional play-test, and will be in effect in all NERO International Tyrran Chapters as of
Objective:
|
|
The Objective of this policy is to
offer standard identification numbers that can be used to create formal
components of non-standard description. |
Details:
There are now standard
generic numbers that any chapter can use to represent formal components without
restriction as to the description of the component. This will allow chapters to put out
components of description other than the standard Pine Cones, Death Knight
Bones, Dragon Scales, etc. The numbers
and their types to be added are as follows:
|
ID
Number |
Type |
|
ID
Number |
Type |
|
C11001 |
P1 |
|
R11001 |
P2 |
|
C11002 |
C1 |
|
R11002 |
C2 |
|
C11003 |
D1 |
|
R11003 |
D2 |
|
C11004 |
E1 |
|
R11004 |
E2 |
|
C11005 |
S1 |
|
R11005 |
S2 |
|
C11006 |
T1 |
|
R11006 |
T2 |
|
C11007 |
V1 |
|
R11007 |
V2 |
|
C11008 |
S/R1 |
|
S11001 |
P4 |
|
U11001 |
P1 |
|
S11002 |
C4 |
|
U11002 |
C1 |
|
S11003 |
D4 |
|
U11003 |
D1 |
|
S11004 |
E4 |
|
U11004 |
E1 |
|
S11005 |
S4 |
|
U11005 |
S1 |
|
S11006 |
T4 |
|
U11006 |
T1 |
|
S11007 |
V4 |
|
U11007 |
V1 |
|
|
|
|
U11008 |
S/R1 |
|
|
|
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